Since the first edition of E-learning by Design, e-learning has evolved rapidly and fringe techniques have moved into the mainstream. Underlying and underwriting these changes in e–learning are advances in technology and changes in society. The second edition of the bestselling book E-Learning by Design offers a comprehensive look at the concepts and processes of developing, creating, and implementing a successful e-learning program. This practical, down-to-earth resource is filled with clear information and instruction without over simplification. The book helps instructors build customized e-learning programs from scratch—building on core principles of instructional design to: develop meaningful activities and lessons; create and administer online tests and assessments; design learning games and simulations; and implement an individualized program. «Every newcomer to the field will find this edition indispensable, while professionals will find much needed contemporary information to manage the rapid changes happening in our field. Even if you own the first edition, buy this update as soon as possible.» —Michael W. Allen, CEO of Allen Interactions, Inc.; author, Michael Allen's e-Learning Library Series «Covers the full range of options for presenting learning materials online—including designing useful topics, engaging activities, and reliable tests—and it takes into account the realities and issues of today's instructional designers, such as social learning and mobile learning.» —Saul Carliner, associate professor, Concordia University; author, The E-Learning Handbook «Horton nails it! Perfectly timed, robust, and practical, this second edition of brings together the latest strategies for learning without losing its critical premise—technology enables e-learning, but great design makes it work.» —Marc J. Rosenberg, e-learning strategist; author, Beyond E-Learning «An e-learning encyclopedia loaded with detailed guidelines and examples ranging from basic instructional design techniques to the latest applications in games, social media, and mobile-learning. An essential reference for anyone involved in e-learning design, development, or evaluation» —Ruth Colvin Clark, author, e-Learning and the Science of Instruction
The field of e-learning continues to experience dramatic and turbulent growth. Over time, as technology has improved and the method's real capabilities have emerged, e-learning has gained widespread acceptance and is now the fastest growing sector of corporate learning. As in years past, Michael Allen's Annual offers a diverse and important collection that contains some of the most current insights and best practices that will help both educators and workplace learning leaders address issues of design and implementation, as well as strategy and culture. In addition, this new volume offers a diverse mix of content that spans the full spectrum of technology-based learning. Year after year, the Annual discusses emerging trends in social media; showcases e-learning innovation; presents contemporary- and best-practices; tackles big-picture, strategic issues; and provides a host of useful tips and techniques. Additional content is also available online. Praise for Michael Allen's 2012 e-Learning Annual «Michael Allen's Annual really is annual. I found new examples and provocative ideas—just what I was looking for.» —Allison Rossett, professor of educational technology, San Diego State University «Just another academic anthology? Hardly! Michael Allen has convinced e-learning's super-heroes to join forces to crush complacency, demolish dogma, rewrite rules, streamline strategies, and light a brighter future for e-learning. Warning: The accumulated wisdom and original thinking of this elite team of designers, practitioners, consultants, and researchers will leave you dissatisfied with your current e-learning efforts and aching to put their ideas into play.» —William Horton, author, e-Learning by Design and consultant, William Horton Consulting «The real learning at conferences takes place in the hallways. This wonderful book is like eavesdropping on those conversations, except that Michael has put the top thinkers in our field in the hall for you.» —Jay Cross, chairman, Internet Time Alliance Nabeel Ahmad Clark Aldrich Bobbe Baggio Tony Bingham Julia Bulkowski Bryan Chapman Phil Cowcill Allan Henderson Peter Isackson Cheryl Johnson Cathy King Leslie Kirshaw Tina Kunshier David Metcalf Corinne Miller Craig Montgomerie Frank Nguyen Maria Plakhotnik Tonette Rocco Anita Rosen Patti Shank Clive Shepherd Martyn Sloman Belinda Smith Susan Smith Nash Ken Spero Carla Torgerson Thomas Toth Reuben Tozman Marc Weinstein
Scenario-Based e-Learning Scenario-Based e-Learning offers a new instructional design approach that can accelerate expertise, build critical thinking skills, and promote transfer of learning. This book focuses on the what, when, and how of scenario-based e-learning for workforce learning. Throughout the book, Clark defines and demystifies scenario-based e-learning by offering a practical design model illustrated with examples from veterinary science, automotive troubleshooting, sales and loan analysis among other industries. Filled with helpful guidelines and a wealth of illustrative screen shots, this book offers you the information needed to: Identify the benefits of a SBeL design for learners and learning outcomes Determine when SBeL might be appropriate for your needs Identify specific outcomes of SBeL relevant to common organizational goals Classify specific instructional goals into one or more learning domains Apply a design model to present content in a task-centered context Evaluate outcomes from SBeL lessons Identify tacit expert knowledge using cognitive task analysis techniques Make a business case for SBeL in your organization Praise for Scenario-Based e-Learning «Clark has done it again—with her uncanny ability to make complex ideas accessible to practitioners, the guidelines in this book provide an important resource for you to build your own online, problem-centered instructional strategies.» —M. David Merrill, professor emeritus at Utah State University; author, First Principles of Instruction «Clark's wonderful book provides a solid explanation of the how, what, and why of scenario-based e-learning. The tools, techniques, and resources in this book provide a roadmap for creating engaging, informative scenarios that lead to tangible, measurable learning outcomes. If you want to design more engaging e-learning, you need to read this book.» —Karl M. Kapp, Professor of Instructional Technology, Bloomsburg University; author, The Gamification of Learning and Instruction
Michael Allen's e-Learning Library Most e-learning that is produced for classroom training is created using instructional models that were introduced more than thirty years ago. To update design solutions for today's online learners, Michael Allen's e- Learning Library offers a review of the basics of instructional design and then lifts the lid on some common misconceptions that arise from what people think they know about ISD. Michael Allen's e- Learning Library is designed to help use time and resources effectively and to build the best e-learning experiences possible. Filled with illustrative examples, the book is pragmatic and contains easy-to-apply solutions. Successful e-Learning Interface is the third book in the Michael Allen's e-Learning Library series. Using this hands-on resource will maximize your CEO impact—connect, empower, and orchestrate. You will understand how to connect with your learners, how to empower learners to make the most of e-learning's capabilities, and how to orchestrate learning events. Praise for Michael Allen's e-Learning Library «Once again Michael Allen has zeroed in on a critical, yet often overlooked, aspect of e-learning development. This book sheds light on the importance of learner interface design, and offers readers clear guidelines for designing interfaces that support the learner and increase impact. It will be a valuable asset for any e-learning developer who is committed to producing truly world-class e-learning.» —David Holcombe, president and CEO, The eLearning Guild and publisher, Learning Solutions Magazine «With this easy-to-apply and practical book, Michael Allen raises the bar on creating exceptional e-learning experiences.» —Lance Dublin, CEO and chief solution architect, Dublin Consulting «Michael Allen continues to be a strong voice in the e-learning industry. The topics addressed in this book are especially timely, helping the creators of training appeal to a new generation of learners while addressing the concerns of more mature learning audiences.» —Jennifer Hofmann, president, InSync Training and author, The Synchronous Trainer's Survival Guide and Tailored Learning: Designing The Blend That Fits
The Agency by Design guide to implementing maker-centered teaching and learning Maker-Centered Learning provides both a theoretical framework and practical resources for the educators, curriculum developers, librarians, administrators, and parents navigating this burgeoning field. Written by the expert team from the Agency by Design initiative at Harvard's Project Zero, this book Identifies a set of educational practices and ideas that define maker-centered learning, and introduces the focal concepts of maker empowerment and sensitivity to design. Shares cutting edge research that provides evidence of the benefits of maker-centered learning for students and education as a whole. Presents a clear Project Zero-based framework for maker-centered teaching and learning Includes valuable educator resources that can be applied in a variety of design and maker-centered learning environments Describes unique thinking routines that foster the primary maker capacities of looking closely, exploring complexity, and finding opportunity. A surge of voices from government, industry, and education have argued that, in order to equip the next generation for life and work in the decades ahead, it is vital to support maker-centered learning in various educational environments. Maker-Centered Learning provides insight into what that means, and offers tools and knowledge that can be applied anywhere that learning takes place.
В статье рассматриваются такие проекты, как «Постоянная среда для оценки качества в e-learning» (SEEQUEL), который координирует сеть MENON при содействии Еврокомиссии; «Поддержка усовершенствований в e-learning» (SEEL), который координирует Европейский институт e-learning (EIFeL), а также их совместный проект – TRIANGLE, призванный создать прочную систему и развивать исследования по качеству e-learning в Европе. Рассматривается работа Ассоциации гарантии качества e-learning (EFQUEL), которая занимается повышением качества программ e-learning в Европе, создав новую схему оказания услуг для членов образовательного сообщества и поддержав все заинтересованные стороны, категории которых представлены в данной статье, а также руководит работой ряда основных рабочих групп II Конференции EFQUEL в Париже в январе 2007 года. Автор обратил внимание на такой парадокс: с одной стороны, большинство участников образовательного процесса желают прийти к общему мнению о качестве e-learning, а с другой – универсальной модели качества не существует.
Successfully implement a blended learning program with this step-by-step guide! The Blended Workbook: Learning to Design the Schools of Our Future is the practical companion to Blended: Using Disruptive Innovation to Improve Schools. Through real-world implementation exercises it will help you get the most out of the text. From understanding the basics of blended learning to fine-tuning your current program, this workbook gives you hands-on practice that will expand your knowledge base and help you develop a plan for your own classroom or school to create a student-centered education design that personalizes for all students. Key points drawn from over 50 case studies illustrate what works, what doesn't, and how to build a successful blended-learning program. This workbook's organizational structure allows you to jump in at any point to access field-tested exercises that will deepen your understanding of the design process. Blended learning is inspiring K–12 educators with an improved student experience that includes the best of face-to-face and online learning formats to personalize learning and deepen engagement. This workbook provides hands-on training exercises that help you design and implement an effective program with practical guidance from the experts. You will: Examine case studies that illustrate blended learning Solidify your understanding of effective blended-learning design Complete illustrative exercises to further your implementation expertise Evaluate the many paths blended learning can take, and implement what works best for your students Blended learning is a proven, highly rewarding learning strategy. However, the success of your program relies on proper design and implementation. As a companion to Blended this hands-on workbook helps you reap the benefits and strengthen your expertise.
Цитата"У Майкла Аллена есть хорошая фраза "В обучении термины "скучный" и "эффективный" являются взаимоисключающими". Нам нужно только эффективное обучение, особенно, если все еще стоит задача доказать, что e-learning работает и достоин уважения. Если мы последуем рекомендациям Майкла, у нас появляется уникальная возможность сделать e-learning увлекательным, приятным и эффективным."Елена Тихомирова генеральный директор компании eLearning CenterОснователь сообщества e-learning специалистов eLearning PROО чем книгаДистанционное электронное обучение (e-learning) - один из наиболее эффективных способов повышения результативности персонала.Майкл Аллен, признанный гуру в сфере e-learning, предлагает прекрасные инструменты для разработки электронных курсов, которые действительно влияют на результативность деятельности сотрудников. Созданные по его методологии курсы работают на результат, а сотрудники проходят их с удовольствием. Аллен рассказывает о конкретных технологиях, нюансах образовательных методик, а также практическом опыте компаний по внедрению систем дистанционного обучения.Эта книга ориентиро...
Дискуссии на тему e-learning пока не привели к тому, что рассматриваемый феномен стал явлением, укорененным в российском профессиональном образовании. Движение к глубокому укоренению как содержание процесса становления e-learning характерно и для национальных систем образования государств – инициаторов Болонского процесса. Такой энтузиазм часто опирается одновременно на креативный потенциал разработчиков и проводников e-learning, а также на сопутствующие предпринимательские интересы и на стремление защитить свое дело от непонимания и нападок. В России, как и во всем мире, общественная оценка качества обучения, институционально приобретающая, как правило, характер аккредитации, возникает из необходимости защитить законные интересы различных участников рынка образовательных услуг, а также общественные интересы. Оценка качества обучения посредством e-learning, а также степени добросовестности действий учебных заведений, использующих e-learning, должна проводиться на основе публичной аккредитации, внутренней и внешней оценки качества образовательных услуг.
Update the visual design of your course in pedagogically sound ways Visual Design for Online Learning spotlights the role that visual elements play in the online learning environment. Written for both new and experienced instructors, the book guides you in adding pedagogically relevant visual design elements that contribute to effective learning practices. The text builds upon three conceptual frameworks: active learning, multiple intelligences, and universal design for learning. This resource explores critical issues such as copyright, technology tools, and accessibility and includes examples from top Blackboard practitioners which are applicable to any LMS. Ultimately, the author guides you in developing effective visual elements that will support your teaching goals while reinforcing the learning materials you share with your students. There has been a steady increase of over 10% in online enrollment for higher education institutions since 2002, yet the visual look of online courses has not changed significantly in the last ten years. Adapting to the needs of students within online classes is critical to guiding your students toward success—and the right visual elements can play an integral role in your students' ability to learn and retain the information they need to thrive in their chosen programs. In fact, visual elements have been shown to increase student participation, engagement, and success in an online course. Leverage the best practices employed by exemplary Blackboard practitioners Explore three foundational conceptual frameworks: active learning, multiple intelligences, and universal design for learning Increase student retention and success Visual Design for Online Learning is an essential reference for all online educators—both new and experienced.
Полный вариант заголовка: «King Charles I : a tragedy : adopted for theatrical representation, as performed at the Theatres-Royal, Drury-Lane and Covent-Garden / by Mr. William Havard ; regulated from the prompt-books by permission of the managers».
Полный вариант заголовка: «The plain dealer : a comedy / altered from William Wycherley, and adapted to the stage, by Isaac Bickerstaff ; as performed at the Theatre-Royal, Drury-Lane ; regulated from the prompt-book, by permission of the manager».
Полный вариант заголовка: «First lines of the practice of physic : Vol. 1 : in 2 volumes / by William Cullen ; with supplementary notes, including the more recent improvements in the practice of medecine, by Peter Reid».
Полный вариант заголовка: «Letters from the late Rev. William Romaine, A.M. tо a friend, on the most important subjects : during a correspondence of 20 years / published from the original manuscripts, by Thomas Wills, A.B.».
Praise for The Gamification of Learning and Instruction «Kapp argues convincingly that gamification is not just about adding points, levels and badges to an eLearning program, but about fundamentally rethinking learning design. He has put together a brilliant primer for learning professionals on how to gamify learning, packed with useful advice and examples.» —ANDERS GRONSTEDT, president, Gronstedt Group «After reading this book, you'll never be able to design boring learning again.» —CONNIE MALAMED, author, Visual Language For Designers; author/creator of The eLearning Coach Blog «Engaging, informative and complete; if you need to understand anything about instructional game design, this is the book you need. It provides the right amount of academic evidence, practical advice and insightful design tips to have you creating impactful learning in no time.» —SHERRY ENGEL, associate director learning technology, Penn Medicine Center for Innovation and Learning «What Karl Kapp has done with this book is looked at games and learning from every possible angle....he provocatively asks questions that the learning community needs to answer, like 'Do our design processes still work?' and 'Are we really meeting the needs of today's learners?' This book may make you anxious, make you laugh, or make you angry. But one thing it will definitely do is make you think.» —RICH MESCH, experiential learning guru, Performance Development Group
Полный вариант заголовка: «The commentaries of Sir William Blackstone, Knt. on the laws and constitution of England: carefully abridged, in a new manner, and continued down to the present time: with notes, corrective and explanatory by William Curry».
A real-world action plan for educators to create personalized learning experiences Learning Personalized: The Evolution of the Contemporary Classroom provides teachers, administrators, and educational leaders with a clear and practical guide to personalized learning. Written by respected teachers and leading educational consultants Allison Zmuda, Greg Curtis, and Diane Ullman, this comprehensive resource explores what personalized learning looks like, how it changes the roles and responsibilities of every stakeholder, and why it inspires innovation. The authors explain that, in order to create highly effective personalized learning experiences, a new instructional design is required that is based loosely on the traditional model of apprenticeship: learning by doing. Learning Personalized challenges educators to rethink the fundamental principles of schooling that honors students' natural willingness to play, problem solve, fail, re-imagine, and share. This groundbreaking resource: Explores the elements of personalized learning and offers a framework to achieve it Provides a roadmap for enrolling relevant stakeholders to create a personalized learning vision and reimagine new roles and responsibilities Addresses needs and provides guidance specific to the job descriptions of various types of educators, administrators, and other staff This invaluable educational resource explores a simple framework for personalized learning: co-creation, feedback, sharing, and learning that is as powerful for a teacher to re-examine classroom practice as it is for a curriculum director to reexamine the structure of courses.